Impact of Technology & Multimedia on Online Learning
The Impact of Technology and Multimedia on Online Learning
Technology and multimedia
significantly shape the learning experience in online learning environments by
enhancing engagement, interactivity, and accessibility. As a student and instructional designer in
EDUC 6135, I worked with various course management systems and tools that
demonstrated the potential of technology to make online courses more dynamic
and student-centered.
The Impact of Technology and Multimedia
Integrating technology and
multimedia in online learning environments can significantly enrich the educational
experience. According to Boettcher and
Conrad (2016), multimedia elements such as videos, simulations,
and interactive activities provide students multiple ways to engage with
course content. This diversity is a
testament to our understanding and consideration of diverse learning styles, opening
exciting possibilities for deeper understanding and retention of information.
Mayer (2020) highlights that
incorporating multimedia elements, such as videos and simulations, in online
courses can significantly enhance learner engagement. His research indicates that when multimedia is
used following cognitive learning principles, students are more likely to
understand complex concepts and retain knowledge. By using images, audio, and video in a
complementary manner, online courses can create an immersive experience that
goes beyond traditional text-based learning.
Key Considerations for Implementing Technology
Before incorporating technology
into an online course, instructors must consider the pedagogical purpose and
intended learning outcomes. The
selection of multimedia should align with course objectives and enhance the
instructional design. Boettcher and
Conrad (2016) emphasize that technology should not be used merely for its
novelty but for its capacity to facilitate learning. This alignment ensures that every technology or multimedia used is a deliberate and effective tool in achieving
the desired learning outcomes.
Usability and accessibility are
also critical considerations when selecting technology tools for online
teaching. According to Betts et al.
(2013), accessible course design ensures that all learners, regardless of
physical abilities or technical proficiency, can engage with the content. Instructors must choose tools that comply with
accessibility standards, such as providing captions for videos and designing
course materials that are compatible with screen readers. Furthermore, usability impacts the ease with
which students can navigate the course and complete tasks, directly affecting
their overall learning experience.
Technology Tools for the Future
As I continue to advance in my
instructional design career, I am particularly drawn to technology tools that
promote interactivity and collaboration. Among my favorites are tools like Adobe Captivate for
creating immersive simulations and Padlet for
real-time collaborative activities. These tools align well with active learning
principles, providing students with hands-on experiences vital for skill
development. Additionally, video
conferencing platforms like Zoom facilitate synchronous learning
sessions and offer breakout room functionalities, allowing small group
discussions and fostering a more engaging and community-based learning
environment.
Moving forward, integrating technology thoughtfully ensures it serves the learning objectives and enhances the online classroom experience. As Boettcher and Conrad (2016) suggest, the right mix of tools and multimedia can transform online learning from a passive, isolated experience into an active, collaborative journey.
References
Adobe.
(2024). Adobe Captivate website. https://www.adobe.com/products/captivate.html
Betts,
K., Riccobono, M., & Welsh, B. (2013). Introduction to the special section
on integrating accessibility into online learning. Journal of Asynchronous
Learning Networks, 17(3), 1-5.
Boettcher, J. V., & Conrad, R. M. (2016). The online
teaching survival guide: Simple and practical pedagogical tips (2nd ed.).
San Francisco, CA: Jossey-Bass.
Mayer,
R. E. (2014). The Cambridge handbook
of multimedia learning (2nd Ed.). New York, NY: Cambridge University Press.
Padlet.
(n.d.). Padlet website. https://padlet.com/
Zoom.
(2024). Zoom website. https://www.zoom.com/
I did not realize the value of EDUC 6135 creating the Canvas Course until later in the term. The time demand to learn how the Canvas web pages are created and work was very time consuming and sometimes frustrating. I lost many hours trying to create a webinar via conference the later BigBlueButton. But after I realized how fast I can now create a rudimentary course whether one I sell access to or for free or am hired to create or help others understand the specific technical problem as a student using the platform the course is money in the pocket and course creation enjoyable!
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